By Michael Szerencsy
Most word boards sit still and let you think. Vanishing doesn't. It starts as an ordinary 25-letter OUTLIER grid, and every word you find takes a letter away with it. Ten finds, ten letters gone, and the word you were saving for last might not be spellable by the time you get to it. It's the one board type that changes the rules, not just the texture, and it rewards a very specific kind of player: the one who can see what's worth grabbing before it's gone. Here's how it works, why it's fair, and how to play it well.
What Vanishing is
Vanishing is one of the OUTLIER board types, the personality a day's grid can have. On most days the board type changes the letters you're dealt: more vowels, a letter that repeats, a trap or two. Vanishing deals you a perfectly ordinary board and then takes it apart while you play.
The rule fits on one line: every word you find costs the board a letter. You don't choose which one goes. The board does.
Everything else is the OUTLIER you know. Ten words, rarity scoring, the same 1,000-point scale, the same leaderboards, the same streak. Letters still don't need to touch: any word you can spell from the letters on the board counts. The only difference is that the board you finish on is not the board you started on.
How it plays, find by find
Your first guess sees all 25 letters. Nothing has been charged yet, because you haven't found anything yet. Take your time: the daily board has no clock, Vanishing included.
The moment a word is accepted, one letter fades off the board and leaves an empty square where it was. That empty square stays for the rest of the game, so you can always see what's gone. Your second find is played on 24 letters, your third on 23, and by your tenth find the board is down to 16. After it, 15 remain, and your game is complete.
If you reload the page mid-game, you'll see the last letter vanish again. That's on purpose: it's the one moment the game tells you what you just lost, so it replays rather than leaving you to guess.
Same board, same order, for everyone
This is the part people ask about most, so here it is plainly: the order the letters vanish in is fixed before anyone plays, and it's identical for every player.
What decides which letter goes is how many words you've found, and nothing else. Not the time of day, not how fast you are, not which words you picked. Your fourth find takes exactly the same letter as everyone else's fourth find. Two players who both find six words are looking at exactly the same board.
Your fourth find takes the same letter as everyone's fourth find. The board is a shared puzzle, not a slot machine.
The order is never shown in advance. It stays on the server until the moment a letter goes, so there's no peeking at the next one, for you or for anyone else. Everybody gets the same surprise, in the same order.
Planned, not random
A board that loses letters at random could strip every vowel by find six and leave you staring at consonants. Vanishing doesn't do that. The order is planned when the board is built, with one goal: keep the board worth playing right to the end.
Every Vanishing board is checked before it's allowed into the schedule. Even at its final stage, with only 15 letters left, it has to still carry at least 1,500 playable words, including at least 40 rare ones. A board that can't hold up under ten vanishings is thrown out and a new one is built in its place.
What that doesn't promise is that YOUR favourite word survives. The board is planned to stay rich, not to protect any one word. Which brings us to strategy.
Twelve tips for playing Vanishing well
A sample game, in miniature
Say you open the board and spot three things you like: a long, rare nine-letter word, a rare five-letter word, and a solid seven-letter word. The nine-letter word uses the board's only K.
The Vanishing player plays the nine-letter word first. It needs the most letters and the loneliest one, so it has the most to lose. The seven-letter word goes next. The five-letter word, the sturdiest of the three, waits until later, and in the meantime you rescan after every find and play the best new word each fresh look turns up.
The player who does it the other way, cheap words first and the long one 'for the finish', often gets to find eight and discovers the K has gone. Same board, same letters, very different score.
Vanishing in Outlier Live
Vanishing also turns up in Outlier Live, where it runs on the clock instead of your finds: one letter goes every round. Round 1 is played on 24 letters and round 10 on 15, with the empty spaces showing where the rest were.
Live adds a second squeeze. Words still burn as they're played, so the board narrows from both ends at once: letters vanishing and words being taken. The same instinct wins there as on the daily: if you see something rare, take it while it's still spellable. The FAQ has the full Live rules, and rematches of a Vanishing game stay Vanishing.
When you'll see it
Vanishing rotates through the daily schedule with the other board types, roughly once every week and a half to two weeks. You'll know it when you see it: the board is labelled VANISHING, and tapping the board name tells you which type you're on. The full list is in the board types FAQ.
It's the board where reading the whole grid up front pays off most, and where a patient player with a plan beats a fast one with a hunch. Scout it, rank it, spend your rarest letters first, and enjoy watching everyone else's favourite word disappear.